head to head

Population: One cover artvsWorms W.M.D cover art

Population: OnevsWorms W.M.D

Population: One leans Execution (Competitive PvP); Worms W.M.D leans Reads (Competitive PvP).

EXECUTION7 /10READS5 /10VARIANCE4 /10OPTIMIZATION4 /10
Population: OneWorms W.M.D

Axis by axis

Execution7 vs 5

Population: One leans harder on execution: Physical VR aim, climbing and building under fire lead

Reads5 vs 6

Worms W.M.D leans harder on reads: Multiplayer turns hinge on out-guessing rival worm placement

Variance4 vs 4

Even - both lean on variance about the same.

Optimization4 vs 5

Worms W.M.D leans harder on optimization: Crafting and weapon budgeting reward planned turns

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Population: One

full breakdown

Worms W.M.D