head to head
Population: OnevsWorms W.M.D
Population: One leans Execution (Competitive PvP); Worms W.M.D leans Reads (Competitive PvP).
Population: OneWorms W.M.D
Axis by axis
Execution7 vs 5
Population: One leans harder on execution: Physical VR aim, climbing and building under fire lead
Reads5 vs 6
Worms W.M.D leans harder on reads: Multiplayer turns hinge on out-guessing rival worm placement
Variance4 vs 4
Even - both lean on variance about the same.
Optimization4 vs 5
Worms W.M.D leans harder on optimization: Crafting and weapon budgeting reward planned turns
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

