head to head
Neither is simply harder - they are hard in different places. Portal 2 demands more optimization; Sid Meier's Pirates! demands more variance.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.

Optimization · Pure Optimization
An open-world Caribbean sandbox of ship duels, sword fights, trading, and treasure hunting.
Portal 2 leans Optimization (Pure Optimization); Sid Meier's Pirates! leans Optimization (Pure Optimization).
Sid Meier's Pirates! leans a little harder on execution, though the gap is small.
Portal 2
Portal placement requires some precision but timing is lenient.
Sid Meier's Pirates!
Sword duel timing and ship-handling minigames
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal 2
No opponent; puzzles are static.
Sid Meier's Pirates!
AI captains follow simple fixed behaviours
Sid Meier's Pirates! leans clearly harder on variance.
Portal 2
Puzzles are deterministic with no randomness.
Sid Meier's Pirates!
Treasure locations, wind, and town states roll randomly
Portal 2 leans clearly harder on optimization.
Portal 2
Solving the puzzle's logic IS the entire game.
Sid Meier's Pirates!
Trade routes, faction standing, and career planning dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.