head to head
Neither is simply harder - they are hard in different places. Portal 2 demands more optimization; The Legend of Zelda: A Link Between Worlds demands more variance.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.

Optimization · Pure Optimization
A top-down Zelda where merging into walls and a freely ordered dungeon structure drive clever routing.
Portal 2 leans Optimization (Pure Optimization); The Legend of Zelda: A Link Between Worlds leans Optimization (Pure Optimization).
The Legend of Zelda: A Link Between Worlds leans a little harder on execution, though the gap is small.
Portal 2
Portal placement requires some precision but timing is lenient.
The Legend of Zelda: A Link Between Worlds
Light combat and wall-merge platforming demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal 2
No opponent; puzzles are static.
The Legend of Zelda: A Link Between Worlds
Enemies are fully scripted
The Legend of Zelda: A Link Between Worlds leans clearly harder on variance.
Portal 2
Puzzles are deterministic with no randomness.
The Legend of Zelda: A Link Between Worlds
Some hidden secrets before first discovery
Portal 2 leans clearly harder on optimization.
Portal 2
Solving the puzzle's logic IS the entire game.
The Legend of Zelda: A Link Between Worlds
Open item rental rewards route and dungeon planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.