head to head
Thief: Deadly Shadows asks more than Portal 2, and the gap is variance.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.

Optimization · Pure Optimization
Pure stealth game about reading light and sound to ghost through guarded mansions unseen.
Portal 2 leans Optimization (Pure Optimization); Thief: Deadly Shadows leans Optimization (Pure Optimization).
Thief: Deadly Shadows leans a little harder on execution, though the gap is small.
Portal 2
Portal placement requires some precision but timing is lenient.
Thief: Deadly Shadows
Quiet movement and timing windows need care, not twitch
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal 2
No opponent; puzzles are static.
Thief: Deadly Shadows
Guards follow scripted patrols and alert states
Thief: Deadly Shadows leans clearly harder on variance.
Portal 2
Puzzles are deterministic with no randomness.
Thief: Deadly Shadows
Unknown layouts hide loot until first playthrough
Portal 2 leans a little harder on optimization, though the gap is small.
Portal 2
Solving the puzzle's logic IS the entire game.
Thief: Deadly Shadows
Light, sound, and route mastery makes ghosting solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.