head to head
Neither is simply harder - they are hard in different places. Portal 2 demands more execution; Twelve Minutes demands more variance.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.

Optimization · Pure Optimization
A claustrophobic time-loop puzzle where knowing the exact dialogue and item sequence breaks the cycle.
Portal 2 leans Optimization (Pure Optimization); Twelve Minutes leans Optimization (Pure Optimization).
Portal 2 leans clearly harder on execution.
Portal 2
Portal placement requires some precision but timing is lenient.
Twelve Minutes
Point-and-click real-time loop demands minimal physical precision
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal 2
No opponent; puzzles are static.
Twelve Minutes
Loop characters follow scripts that update only on information triggers
Twelve Minutes leans clearly harder on variance.
Portal 2
Puzzles are deterministic with no randomness.
Twelve Minutes
Hidden knowledge about the loop's logic creates investigative uncertainty
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Portal 2
Solving the puzzle's logic IS the entire game.
Twelve Minutes
Information is the resource; knowing exactly what to say and when fully solves the loop
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.