head to head
Neither is simply harder - they are hard in different places. Portal demands more execution; Satisfactory demands more optimization.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.

Optimization · Pure Optimization
A first-person factory builder that is pure logistics optimization.
Portal leans Optimization (Pure Optimization); Satisfactory leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Portal
Portal placement timing modest.
Satisfactory
Light platforming, no real mechanical ceiling.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal
No adversary modeling player.
Satisfactory
No adaptive opponent in the world.
Satisfactory leans a little harder on variance, though the gap is small.
Portal
Deterministic chambers; no randomness.
Satisfactory
Resource nodes are fixed once mapped.
Satisfactory leans clearly harder on optimization.
Portal
Pure puzzle-solving optimization.
Satisfactory
Ratios, logistics, and factory layout are everything.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.