head to head
Neither is simply harder - they are hard in different places. Portal demands more execution; Supermarket Simulator demands more variance.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.

Optimization · Pure Optimization
A first-person shop management sim about stocking shelves, setting prices and growing a small supermarket.
Portal leans Optimization (Pure Optimization); Supermarket Simulator leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Portal
Portal placement timing modest.
Supermarket Simulator
Stocking and checkout are light manual busywork.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal
No adversary modeling player.
Supermarket Simulator
Customers follow simple scripted demand.
Supermarket Simulator leans clearly harder on variance.
Portal
Deterministic chambers; no randomness.
Supermarket Simulator
Daily customer flow varies a little.
Portal leans a little harder on optimization, though the gap is small.
Portal
Pure puzzle-solving optimization.
Supermarket Simulator
Pricing margins, ordering and shelf layout drive growth.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.