head to head
Neither is simply harder - they are hard in different places. Portal demands more execution; Syberia: The World Before demands more variance.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.

Optimization · Pure Optimization
Methodical puzzle-solving through a fixed, story-driven mystery.
Portal leans Optimization (Pure Optimization); Syberia: The World Before leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Portal
Portal placement timing modest.
Syberia: The World Before
Pointing and clicking demands nothing physical
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal
No adversary modeling player.
Syberia: The World Before
No adversary exists
Syberia: The World Before leans clearly harder on variance.
Portal
Deterministic chambers; no randomness.
Syberia: The World Before
The mystery is hidden information revealed on rails
Portal leans clearly harder on optimization.
Portal
Pure puzzle-solving optimization.
Syberia: The World Before
Mechanical puzzles each have a single discoverable solution
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.