head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.

Optimization · Pure Optimization
An open-world RPG whose min-maxable leveling and build system dominate over its clunky combat.
Portal leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion Remastered leans Optimization (Pure Optimization).
Portal leans a little harder on execution, though the gap is small.
Portal
Portal placement timing modest.
The Elder Scrolls IV: Oblivion Remastered
real-time combat but forgiving swings
The Elder Scrolls IV: Oblivion Remastered leans a little harder on reads, though the gap is small.
Portal
No adversary modeling player.
The Elder Scrolls IV: Oblivion Remastered
NPCs follow scripted AI packages
The Elder Scrolls IV: Oblivion Remastered leans a little harder on variance, though the gap is small.
Portal
Deterministic chambers; no randomness.
The Elder Scrolls IV: Oblivion Remastered
loot/leveling has some randomness
Portal leans a little harder on optimization, though the gap is small.
Portal
Pure puzzle-solving optimization.
The Elder Scrolls IV: Oblivion Remastered
leveling system, builds min-maxable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.