head to head
Neither is simply harder - they are hard in different places. Portal demands more execution; There Is No Game: Wrong Dimension demands more variance.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.

Optimization · Pure Optimization
A meta point-and-click comedy where you break the game's interface to play the game that isn't one.
Portal leans Optimization (Pure Optimization); There Is No Game: Wrong Dimension leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Portal
Portal placement timing modest.
There Is No Game: Wrong Dimension
Pointing and clicking only
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal
No adversary modeling player.
There Is No Game: Wrong Dimension
The narrator is scripted, not adaptive
There Is No Game: Wrong Dimension leans clearly harder on variance.
Portal
Deterministic chambers; no randomness.
There Is No Game: Wrong Dimension
Surprises hidden only until discovered
Portal leans clearly harder on optimization.
Portal
Pure puzzle-solving optimization.
There Is No Game: Wrong Dimension
Fourth-wall puzzles have fixed solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.