head to head
Neither is simply harder - they are hard in different places. Portal demands more execution; Trüberbrook demands more variance.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.

Optimization · Pure Optimization
Working through fixed adventure-game puzzle chains at a leisurely pace.
Portal leans Optimization (Pure Optimization); Trüberbrook leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Portal
Portal placement timing modest.
Trüberbrook
Point-and-click, zero dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal
No adversary modeling player.
Trüberbrook
No opponent of any kind
Trüberbrook leans clearly harder on variance.
Portal
Deterministic chambers; no randomness.
Trüberbrook
Puzzle solutions are hidden until discovered, then fixed
Portal leans clearly harder on optimization.
Portal
Pure puzzle-solving optimization.
Trüberbrook
Working out scripted puzzle chains is the whole game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.