head to head
Post VoidvsQuake II
Post Void leans Execution (Pure Mechanics); Quake II leans Execution (Pure Mechanics).
Post VoidQuake II
Axis by axis
Execution9 vs 8
Post Void leans harder on execution: Constant sprint, snap aim and instant decisions or death
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Post Void leans harder on variance: Procedural layouts and upgrade offers reshuffle every run
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

