head to head
Postal IIIvsThe Last of Us Part I
Postal III leans Execution (Practiced Mastery); The Last of Us Part I leans Execution (Practiced Mastery).
Postal IIIThe Last of Us Part I
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
The Last of Us Part I leans harder on variance: loot and encounter variation
Optimization3 vs 4
The Last of Us Part I leans harder on optimization: crafting and route planning matter
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

