head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Splitting attention between hacking puzzles and gunplay against patterned machines.

Execution · Practiced Mastery
Choreographing your real body through plannable frozen-time combat puzzles.
Pragmata leans Execution (Practiced Mastery); SuperHot VR leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Pragmata
Juggling real-time hacking minigames while shooting demands coordination
SuperHot VR
Physical dodging, grabbing and aiming with your actual body
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Pragmata
Robotic enemies follow designed patterns, not adaptation
SuperHot VR
Enemies follow fixed spawn patterns, never adapting
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Pragmata
Authored sci-fi campaign with little randomness
SuperHot VR
Scenarios replay identically once learned
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Pragmata
Sequencing hack-then-shoot solutions per enemy is the puzzle
SuperHot VR
Planning movement sequences through frozen time is a solvable puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.