head to head
Prince of Persia: The Sands of TimevsRatchet & Clank: Going Commando
Prince of Persia: The Sands of Time leans Optimization (Practiced Mastery); Ratchet & Clank: Going Commando leans Optimization (Practiced Mastery).
Prince of Persia: The Sands of TimeRatchet & Clank: Going Commando
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Ratchet & Clank: Going Commando leans harder on variance: First-run unknowns in arenas and layouts.
Optimization6 vs 7
Ratchet & Clank: Going Commando leans harder on optimization: Weapon leveling, bolt farming, and upgrade routing are the game.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

