head to head

Prisoner of Ice cover artvsThe Curse of Monkey Island cover art

Prisoner of IcevsThe Curse of Monkey Island

Prisoner of Ice leans Optimization (Pure Optimization); The Curse of Monkey Island leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE3 /10OPTIMIZATION6 /10
Prisoner of IceThe Curse of Monkey Island

Axis by axis

Execution1 vs 0

Prisoner of Ice leans harder on execution: Pointing and clicking with occasional timed deaths

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization6 vs 7

The Curse of Monkey Island leans harder on optimization: inventory logic puzzles are fully solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Prisoner of Ice

full breakdown

The Curse of Monkey Island