head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Competitive PvP
Execution on the ball plus constant prediction of the other player's shape.

Execution · Competitive PvP
Court timing and play-reading in an early team-management basketball sim.
Pro Evolution Soccer 2009 leans Execution (Competitive PvP); TV Sports Basketball leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Pro Evolution Soccer 2009
Close control and finishing windows demand stick precision
TV Sports Basketball
Timing shots and movement on court matters most
Pro Evolution Soccer 2009 leans a little harder on reads, though the gap is small.
Pro Evolution Soccer 2009
Online and couch opponents adjust tactics against you
TV Sports Basketball
Human opponents reward reading plays and fakes
TV Sports Basketball leans a little harder on variance, though the gap is small.
Pro Evolution Soccer 2009
Ricochets and keeper parries add small randomness
TV Sports Basketball
Shot success has built-in randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Pro Evolution Soccer 2009
Squad setup and tactical sliders reward preparation
TV Sports Basketball
Substitutions and strategy management add a layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.