head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
The peak-era Konami football game prized for weighty, skill-driven match play.

Execution · Competitive PvP
Rockstar's stripped-down table tennis game, all spin, placement, and rally nerve.
Pro Evolution Soccer 6 leans Execution (Competitive PvP); Rockstar Games Presents Table Tennis leans Execution (Competitive PvP).
Rockstar Games Presents Table Tennis leans a little harder on execution, though the gap is small.
Pro Evolution Soccer 6
First touch, through balls, and dribbles demand precise control
Rockstar Games Presents Table Tennis
Spin placement and rally tempo demand exacting stick control
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Pro Evolution Soccer 6
Versus matches are constant feint and positioning prediction
Rockstar Games Presents Table Tennis
Versus rallies are pure placement and spin prediction
Pro Evolution Soccer 6 leans a little harder on variance, though the gap is small.
Pro Evolution Soccer 6
Deflections and keeper spills add light randomness
Rockstar Games Presents Table Tennis
Fully deterministic ball physics
Pro Evolution Soccer 6 leans a little harder on optimization, though the gap is small.
Pro Evolution Soccer 6
Formations and player roles are studyable
Rockstar Games Presents Table Tennis
Character styles and spin counters are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.