head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Gentleman puzzler solves a village full of standalone brainteasers.

Optimization · Pure Optimization
A zoo-management sim about optimizing layout, economy and animal care.
Professor Layton and the Curious Village leans Optimization (Pure Optimization); Wildlife Park leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Professor Layton and the Curious Village
Stylus taps only; no dexterity pressure at all
Wildlife Park
Menu-driven building, no dexterity required
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Professor Layton and the Curious Village
No opponent, adaptive or otherwise
Wildlife Park
No opponent, visitors follow scripted behavior
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Professor Layton and the Curious Village
Puzzle answers are hidden until reasoned out, then fixed
Wildlife Park
Some visitor and animal behavior randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Professor Layton and the Curious Village
Every brainteaser has one clean solvable answer
Wildlife Park
Layout, economy and animal care management is the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.