head to head
Project CARSvsTony Hawk's Proving Ground
Project CARS leans Execution (Practiced Mastery); Tony Hawk's Proving Ground leans Execution (Practiced Mastery).
Project CARSTony Hawk's Proving Ground
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads2 vs 1
Project CARS leans harder on reads: Online racecraft against humans adds light positional prediction
Variance2 vs 1
Project CARS leans harder on variance: Dynamic weather injects some session randomness
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

