head to head
ProteusvsVirginia
Proteus leans Variance (Light / Casual); Virginia leans Variance (Light / Casual).
ProteusVirginia
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Proteus leans harder on variance: Each island is procedurally generated and unknown.
Optimization0 vs 1
Virginia leans harder on optimization: Nothing to solve, only to experience
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

