head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
An open-world revenge tale where a new shapeshifter hunts Alex Mercer through plague-zoned New York.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.
Prototype 2 leans Execution (Practiced Mastery); Red Dead Redemption 2 leans Execution (Practiced Mastery).
Prototype 2 leans a little harder on execution, though the gap is small.
Prototype 2
Power-swapping combat and traversal demand decent dexterity
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Prototype 2
Blackwatch and infected never adapt
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Prototype 2
Sandbox encounters carry slight randomness
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Prototype 2 leans a little harder on optimization, though the gap is small.
Prototype 2
Mutation upgrades and target-hunting routes reward planning
Red Dead Redemption 2
Loadouts and routes solvable but loose.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.