head to head
Prototype 2vsSchool Girl/Zombie Hunter
Prototype 2 leans Execution (Practiced Mastery); School Girl/Zombie Hunter leans Execution (Practiced Mastery).
Prototype 2School Girl/Zombie Hunter
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 3
School Girl/Zombie Hunter leans harder on variance: Spawn waves and item drops add randomness
Optimization5 vs 4
Prototype 2 leans harder on optimization: Mutation upgrades and target-hunting routes reward planning
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

