head to head
Prototype 2vsState of Emergency
Prototype 2 leans Execution (Practiced Mastery); State of Emergency leans Execution (Practiced Mastery).
Prototype 2State of Emergency
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Prototype 2 leans harder on reads: Blackwatch and infected never adapt
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 4
Prototype 2 leans harder on optimization: Mutation upgrades and target-hunting routes reward planning
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

