head to head

Prototype 2 cover artvsWanted: Dead cover art

Prototype 2vsWanted: Dead

Prototype 2 leans Execution (Practiced Mastery); Wanted: Dead leans Execution (Practiced Mastery).

EXECUTION6 /10READS1 /10VARIANCE2 /10OPTIMIZATION5 /10
Prototype 2Wanted: Dead

Axis by axis

Execution6 vs 7

Wanted: Dead leans harder on execution: Parry timing and melee-gun juggling demand real hands

Reads1 vs 1

Even - both lean on reads about the same.

Variance2 vs 1

Prototype 2 leans harder on variance: Sandbox encounters carry slight randomness

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Prototype 2

full breakdown

Wanted: Dead