head to head
Psycho-Pass: Mandatory HappinessvsSteins;Gate
Psycho-Pass: Mandatory Happiness leans Optimization (Light / Casual); Steins;Gate leans Optimization (Pure Optimization).
Psycho-Pass: Mandatory HappinessSteins;Gate
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Psycho-Pass: Mandatory Happiness leans harder on variance: Branch outcomes are hidden until a route is explored
Optimization3 vs 4
Steins;Gate leans harder on optimization: Mapping exact phone responses to unlock the True End is solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

