head to head
PsychonautsvsYooka-Laylee and the Impossible Lair
Psychonauts leans Execution (Practiced Mastery); Yooka-Laylee and the Impossible Lair leans Execution (Pure Mechanics).
PsychonautsYooka-Laylee and the Impossible Lair
Axis by axis
Execution6 vs 7
Yooka-Laylee and the Impossible Lair leans harder on execution: Long no-checkpoint platforming gauntlet
Reads0 vs 1
Yooka-Laylee and the Impossible Lair leans harder on reads: Scripted enemies
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

