head to head
Puzzle Quest: Challenge of the WarlordsvsX-COM: UFO Defense
Puzzle Quest: Challenge of the Warlords leans Optimization (Systems & Chaos); X-COM: UFO Defense leans Optimization (Systems & Chaos).
Puzzle Quest: Challenge of the WarlordsX-COM: UFO Defense
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 0
Puzzle Quest: Challenge of the Warlords leans harder on reads: AI opponents follow simple greedy scripts.
Variance6 vs 6
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

