head to head
PyrevsScorched Earth
Pyre leans Optimization (Practiced Mastery); Scorched Earth leans Optimization (Mind & Math).
PyreScorched Earth
Axis by axis
Execution5 vs 3
Pyre leans harder on execution: Sportslike control of three exiles.
Reads3 vs 4
Scorched Earth leans harder on reads: Hot-seat humans reward predicting their targets and buys
Variance2 vs 3
Scorched Earth leans harder on variance: Random terrain and wind perturb every shot
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

