head to head
PyrevsThe World Next Door
Pyre leans Optimization (Practiced Mastery); The World Next Door leans Optimization (Practiced Mastery).
PyreThe World Next Door
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads3 vs 1
Pyre leans harder on reads: AI opponents have basic adaptation.
Variance2 vs 3
The World Next Door leans harder on variance: Rune board layouts vary each battle
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

