head to head
Q.U.B.E: Director's CutvsSouth Park: The Stick of Truth
Q.U.B.E: Director's Cut leans Optimization (Pure Optimization); South Park: The Stick of Truth leans Optimization (Pure Optimization).
Q.U.B.E: Director's CutSouth Park: The Stick of Truth
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
South Park: The Stick of Truth leans harder on variance: Minor damage rolls; encounters are otherwise fixed
Optimization7 vs 6
Q.U.B.E: Director's Cut leans harder on optimization: Deducing each cube mechanism's solution is the entire game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

