head to head
Quake 4vsReturn to Castle Wolfenstein: Tides of War
Quake 4 leans Execution (Pure Mechanics); Return to Castle Wolfenstein: Tides of War leans Execution (Pure Mechanics).
Quake 4Return to Castle Wolfenstein: Tides of War
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads5 vs 5
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 5
Return to Castle Wolfenstein: Tides of War leans harder on optimization: Class loadouts and map knowledge are learnable and solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

