head to head

Quake III Arena cover artvsTribes: Ascend cover art

Quake III ArenavsTribes: Ascend

Quake III Arena leans Execution (Pure Mechanics); Tribes: Ascend leans Execution (Pure Mechanics).

EXECUTION9 /10READS6 /10VARIANCE2 /10OPTIMIZATION5 /10
Quake III ArenaTribes: Ascend

Axis by axis

Execution9 vs 9

Even - both lean on execution about the same.

Reads6 vs 6

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Quake III Arena

full breakdown

Tribes: Ascend