head to head
R.C. Pro-AmvsRage
R.C. Pro-Am leans Execution (Practiced Mastery); Rage leans Execution (Practiced Mastery).
R.C. Pro-AmRage
Axis by axis
Execution7 vs 6
R.C. Pro-Am leans harder on execution: Isometric cornering with slippery handling is the core test
Reads0 vs 1
Rage leans harder on reads: Enemy mobility is scripted animation, not adaptation.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

