head to head
R.E.P.O.vsSir, You Are Being Hunted
R.E.P.O. leans Variance (Systems & Chaos); Sir, You Are Being Hunted leans Variance (Systems & Chaos).
R.E.P.O.Sir, You Are Being Hunted
Axis by axis
Execution4 vs 3
R.E.P.O. leans harder on execution: Physics-based carrying of fragile loot punishes clumsy hands
Reads1 vs 1
Even - both lean on reads about the same.
Variance7 vs 7
Even - both lean on variance about the same.
Optimization5 vs 6
Sir, You Are Being Hunted leans harder on optimization: Scavenging routes and stealth rules converge to repeatable tactics
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

