head to head

Rage of Mages II: Necromancer cover artvsThe Elder Scrolls IV: Oblivion cover art

Rage of Mages II: NecromancervsThe Elder Scrolls IV: Oblivion

Rage of Mages II: Necromancer leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion leans Optimization (Pure Optimization).

EXECUTION3 /10READS1 /10VARIANCE3 /10OPTIMIZATION8 /10
Rage of Mages II: NecromancerThe Elder Scrolls IV: Oblivion

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads1 vs 1

Even - both lean on reads about the same.

Variance3 vs 2

Rage of Mages II: Necromancer leans harder on variance: Combat rolls and loot randomness matter.

Optimization8 vs 7

Rage of Mages II: Necromancer leans harder on optimization: Party building and tactics are the deeply solvable core.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Rage of Mages II: Necromancer

full breakdown

The Elder Scrolls IV: Oblivion