head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
A fast falling-block puzzle testing speed placement and chain planning.

Execution · Practiced Mastery
Soulslike shooter where procedurally rolled campaigns randomize bosses and loot.
Raining Blobs leans Execution (Practiced Mastery); Remnant: From the Ashes leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Raining Blobs
Fast block placement under accelerating speed decides runs
Remnant: From the Ashes
Souls-style dodging fused with sustained gun accuracy.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Raining Blobs
Optional versus but mostly solo, little prediction
Remnant: From the Ashes
Bosses are scripted movesets despite feeling adversarial.
Remnant: From the Ashes leans a little harder on variance, though the gap is small.
Raining Blobs
Falling blob colors are random but quickly mappable
Remnant: From the Ashes
Procedurally rolled worlds, bosses, and item availability.
Remnant: From the Ashes leans a little harder on optimization, though the gap is small.
Raining Blobs
Chaining and clearing patterns has known optimal play
Remnant: From the Ashes
Build crafting and learned boss patterns converge to mastery.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.