head to head

Ratchet & Clank: A Crack in Time cover artvsRemember Me cover art

Ratchet & Clank: A Crack in TimevsRemember Me

Ratchet & Clank: A Crack in Time leans Optimization (Practiced Mastery); Remember Me leans Optimization (Practiced Mastery).

EXECUTION5 /10READS0 /10VARIANCE2 /10OPTIMIZATION7 /10
Ratchet & Clank: A Crack in TimeRemember Me

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

Ratchet & Clank: A Crack in Time leans harder on variance: First-pass unknowns in puzzles and arenas.

Optimization7 vs 6

Ratchet & Clank: A Crack in Time leans harder on optimization: Clank's time puzzles and weapon economy are solvable systems.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Ratchet & Clank: A Crack in Time

full breakdown

Remember Me