head to head

Ratchet & Clank: A Crack in Time cover artvsTreasure Island Dizzy cover art

Ratchet & Clank: A Crack in TimevsTreasure Island Dizzy

Ratchet & Clank: A Crack in Time leans Optimization (Practiced Mastery); Treasure Island Dizzy leans Optimization (Practiced Mastery).

EXECUTION5 /10READS0 /10VARIANCE2 /10OPTIMIZATION7 /10
Ratchet & Clank: A Crack in TimeTreasure Island Dizzy

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Ratchet & Clank: A Crack in Time

full breakdown

Treasure Island Dizzy