head to head
Ratchet & Clank Future: Tools of DestructionvsRoll Away
Ratchet & Clank Future: Tools of Destruction leans Optimization (Practiced Mastery); Roll Away leans Optimization (Practiced Mastery).
Ratchet & Clank Future: Tools of DestructionRoll Away
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Ratchet & Clank Future: Tools of Destruction leans harder on variance: Deterministic encounters
Optimization6 vs 7
Roll Away leans harder on optimization: Working out the gravity-shift route through each level is the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

