head to head
Rayman OriginsvsSuper Mario Bros. Crossover
Rayman Origins leans Execution (Pure Mechanics); Super Mario Bros. Crossover leans Execution (Practiced Mastery).
Rayman OriginsSuper Mario Bros. Crossover
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Rayman Origins leans harder on variance: Deterministic levels
Optimization4 vs 5
Super Mario Bros. Crossover leans harder on optimization: Choosing the right character per level adds a strategy layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

