head to head
Rayman OriginsvsTales of Kenzera: Zau
Rayman Origins leans Execution (Pure Mechanics); Tales of Kenzera: Zau leans Execution (Pure Mechanics).
Rayman OriginsTales of Kenzera: Zau
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

