head to head
Re-VoltvsRico
Re-Volt leans Execution (Pure Mechanics); Rico leans Execution (Twitch Chaos).
Re-VoltRico
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads1 vs 2
Rico leans harder on reads: AI enemies fixed; light coop coordination, no human prediction
Variance4 vs 5
Rico leans harder on variance: Procedural level and enemy layouts add real randomness
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

