head to head
Ready or NotvsSynced
Ready or Not leans Execution (Pure Mechanics); Synced leans Execution (Practiced Mastery).
Ready or NotSynced
Axis by axis
Execution8 vs 7
Ready or Not leans harder on execution: Lethal TTK and recoil punish slop
Reads5 vs 4
Ready or Not leans harder on reads: Mostly scripted suspects, limited reads
Variance4 vs 4
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

