head to head
Realms of the HauntingvsSuperbrothers: Sword & Sworcery EP
Realms of the Haunting leans Optimization (Practiced Mastery); Superbrothers: Sword & Sworcery EP leans Optimization (Practiced Mastery).
Realms of the HauntingSuperbrothers: Sword & Sworcery EP
Axis by axis
Execution4 vs 2
Realms of the Haunting leans harder on execution: Light shooting aim mixed with adventure exploration.
Reads1 vs 0
Realms of the Haunting leans harder on reads: Scripted horror enemies, no adaptive intelligence.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 4
Realms of the Haunting leans harder on optimization: Puzzle-solving and inventory logic dominate the solvable core.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

