head to head
Resident Evil 7: Biohazard asks more than Red Dead Redemption 2, and the gap is optimization.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.

Optimization · Practiced Mastery
A first-person haunted-house survival game solved by crafting optimisation and scripted-enemy routing.
Red Dead Redemption 2 leans Execution (Practiced Mastery); Resident Evil 7: Biohazard leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Resident Evil 7: Biohazard
First-person aiming and blocking under Molded pressure matters
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Resident Evil 7: Biohazard
Family AI follows scripted stalker scripts, never adapts to you
Resident Evil 7: Biohazard leans a little harder on variance, though the gap is small.
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Resident Evil 7: Biohazard
Limited item locations are unknown on first visits
Resident Evil 7: Biohazard leans clearly harder on optimization.
Red Dead Redemption 2
Loadouts and routes solvable but loose.
Resident Evil 7: Biohazard
Resource crafting, tape management and route sequencing are fully learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.