head to head
Rise of the Tomb Raider asks more than Red Dead Redemption 2, and the gap is optimization.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.

Optimization · Practiced Mastery
Lara raids Siberian tombs in a stealth-action adventure heavy on puzzles.
Red Dead Redemption 2 leans Execution (Practiced Mastery); Rise of the Tomb Raider leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Rise of the Tomb Raider
Bow aim, stealth timing, and platforming sequences.
Red Dead Redemption 2 leans a little harder on reads, though the gap is small.
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Rise of the Tomb Raider
Guards follow predictable patrol scripts.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Rise of the Tomb Raider
Tomb unknowns dissolve after one visit.
Rise of the Tomb Raider leans clearly harder on optimization.
Red Dead Redemption 2
Loadouts and routes solvable but loose.
Rise of the Tomb Raider
Tomb puzzles, crafting, and collectible routing are solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.