head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.

Execution · Practiced Mastery
Isometric movement control while herding Flickies along memorised routes.
Red Dead Redemption 2 leans Execution (Practiced Mastery); Sonic 3D Blast leans Execution (Practiced Mastery).
Sonic 3D Blast leans a little harder on execution, though the gap is small.
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Sonic 3D Blast
Isometric momentum control and Flicky herding need precise movement
Red Dead Redemption 2 leans a little harder on reads, though the gap is small.
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Sonic 3D Blast
Robotnik bosses run fixed patterns
Red Dead Redemption 2 leans a little harder on variance, though the gap is small.
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Sonic 3D Blast
Flicky and badnik placements never change
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Red Dead Redemption 2
Loadouts and routes solvable but loose.
Sonic 3D Blast
Routing each zone for Flickies and emeralds is learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.