head to head
Tony Hawk's Proving Ground asks more than Red Dead Redemption 2, and the gap is execution.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.

Execution · Practiced Mastery
Combo execution and line routing through fixed skateparks for maximum score.
Red Dead Redemption 2 leans Execution (Practiced Mastery); Tony Hawk's Proving Ground leans Execution (Practiced Mastery).
Tony Hawk's Proving Ground leans clearly harder on execution.
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Tony Hawk's Proving Ground
Perfect inputs chain manuals, grinds and Nail-the-Trick combos indefinitely
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Tony Hawk's Proving Ground
Multiplayer score battles barely involve predicting opponents
Red Dead Redemption 2 leans a little harder on variance, though the gap is small.
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Tony Hawk's Proving Ground
Skateparks are fixed and fully learnable
Tony Hawk's Proving Ground leans clearly harder on optimization.
Red Dead Redemption 2
Loadouts and routes solvable but loose.
Tony Hawk's Proving Ground
Routing the highest-scoring combo line through terrain is the meta
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.