head to head
Witchfire asks more than Red Dead Redemption 2, and the gap is execution.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.

Execution · Practiced Mastery
FPS gunfights under roguelite loot variance and a compounding build system.
Red Dead Redemption 2 leans Execution (Practiced Mastery); Witchfire leans Execution (Practiced Mastery).
Witchfire leans clearly harder on execution.
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Witchfire
Gunplay and movement under pressure carry each expedition
Red Dead Redemption 2 leans a little harder on reads, though the gap is small.
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Witchfire
Enemies are scripted AI, never modelling you
Witchfire leans clearly harder on variance.
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Witchfire
Run loot and arena spawns shuffle between expeditions
Witchfire leans clearly harder on optimization.
Red Dead Redemption 2
Loadouts and routes solvable but loose.
Witchfire
Weapon unlocks, build paths and arsenal knowledge compound
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.